During our Senior Capstone class, our objective was to develop a pitchable project that integrated the 'Community' theme. With a timeline of 14 weeks, we transformed our ideas into an industry-level end-product. Throughout the process, we actively participated in stand-ups and presented bi-weekly pitches to showcase our progress.
How can we uncover strategies for NewRetirement to expand its audience while remaining aligned with its core brand and values?
Dream Garden is a mobile application designed to offer young adults an interactive experience that fosters financial literacy and encourages budgeting.
Entertaining - Gen z has a short attention span and needs something quick and fun to use.
Habits - Assist our audience in developing and practicing healthy financial habits.
Education -Offer a more accessible learning experience.
Dream Garden's onboarding process ensures personalized feedback tailored to the user's specific needs.
The initial plants and goals in Dream Garden encompass retirement, savings, and debt management.Through the assessment process, Dream Garden helps users create their gardens by setting initial goals and selecting appropriate plants.
In the close-up view, users can access more detailed information about each plant and goal in Dream Garden.
Within Dream Garden, users will frequently encounter secondary screens such as the shop and the creation of new plants. These screens play a vital role in enhancing the overall user experience. In Dream Garden, users can water their plants, which allows them to contribute money towards their goals either manually or based on specialized recommendations. This interactive feature provides a tangible and engaging way for users to make progress towards their financial objectives.
On the profile page, we utilize the ad tab to direct users to the NewRetirement page externally. This strategic placement encourages users to explore additional resources and information related to retirement planning.
To better focus our research we created the following questions to help guide us.
From our own personal experience, surveys our classmates took to market research the we gathered the following insights that helped determined our design decesions.
To gather unique and out-of-the-box insights from the research data, we employed a methodology known as disruptive thinking. The process involved the following steps:
For Dream Garden, we began with a user flow to outline necessary screens. Initial sketches explored the visual design and clarified the user flow. These sketches also aided in testing the design's logical coherence and user-friendliness. Wireframes helped fine-tune any adjustments before moving into production.
Generation Z can develop financial proficiency and enjoy the process when provided with an engaging, habit-forming, and educational solution like Dream Garden